Digital Imaging 1

CURRICULUM OVERVIEW

Digital Imaging I introduces the computer as a creative tool for visual art, with a focus on gaining proficiency in Adobe Photoshop. Students learn photo retouching, painting, collage, and drawing techniques. The operation of scanners and printers, file management, and digital practices are covered. Includes a discussion of digital art concepts and examples of digital media in contemporary art and design. Each project is designed to introduce students to different aspects of the program Photoshop. Contemporary artists often use digital means to create their work and we will explore how the computer can be used as a tool for any artist.

COURSE OBJECTIVES

Students will be able to: Manipulate bitmapped images in a variety of photo retouching, collage, and digital painting and drawing techniques Create original digital artworks that are expressive and/or communicate meaning Present and discuss your artworks within the context of their time through critique utilizing the medium-specific vocabulary At the end of the course, students will… Know the basic tools in Photoshop Be able to create or alter images using Photoshop Be able to participate in a digital imaging discourse. Be able to design/create high-quality digitally-based work.

COURSE ENRICHMENT

Enrichment will be provided through lectures, videos, classroom demonstrations and looking at artists and designers in the field.

COURSE RESOURCE MATERIALS

Students do not receive textbooks in class but there is a lot of information students will compile during each semester. Each project will be accompanied by an instruction packet that complied at the end of the course will be a review guide of all that was learned. Students are expected to keep an archive of this material, as it will become their textbook for the semester.

COURSE EVALUATION

Students are graded not only on their “talent,” but also on the effort they put into their work and their grasping of the concept(s) being taught. How constructively students use their class time and how carefully they execute assigned classwork and homework are the major criteria for grading. However, self-motivation and the desire for artistic growth are equally important. Respect for their workplace and others is also emphasized. Rubrics and student check sheets outlining the requirements for a successful project are reviewed for each major assignment before final grading. There is a grace period of one week where work may be handed in late without penalty; afterward work is downgraded two points for each day that it is late. For homework, students are required to keep a journal that is turned in once a month for evaluation. There is no grace period for journals and they will be downgraded two points each day they are late. Students are assessed on both a technical understanding of the software and aesthetic expression through their own creativity. When they hand in their work, they will include a rubric on which they will assess their work using the following criteria:

Idea Development- How well the students interpret the goals of the project.
Craftsmanship- How effectively students use the tools and materials.
Organization- How well students use the Elements and Principles of Design.
Classwork/Projects accounts for 80% of the grade
Class participation and responsibility account for 10% of the grade

Quizzes 10% of their grade

POLICIES AND PROCEDURES

Students are to handle all class equipment, (including computers, machinery, tools, and electric tools with care. Cell phones, headphones, I-pods, etc. will not be allowed in class. Food and beverages are not permitted in the classroom at any time. Class lab time is expected to be spent working on assignments. Students will not be allowed to defer until a later time.

TEACHER AVAILABILITY

The instructor is available each day for extra help after school until 3:00 PM and by appointment during mutually convenient times. Parents can contact the instructor by email: pperry@eufsdk12.org.